GameDev log #3

I have put both iOS games on a back burner for the time being. Part of the reason is that it might make several things more complicated on the business side of things. So I worked on Game of Spoons.

I might put a subtitle for this post state of hell. This means that I began working on internal things which have nothing to do with math. I am making “simple” state machine and I am not sure what should be where. But at least I have core set of states which might make it interesting and simple enough. Until couple of days I haven’t realized how difficult is to think about each and every activity I do throughout the day.

Monday morning and evening I have spent debugging the said state machine and I am afraid that instead of fixing I made number of bugs a constant. I would like to finish it before next GameDev log but we will see if it is actually possible.